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Druid
Druid Normal
Druid Normal
RoleOffensive
Magic damageHigh
Physical damageNone
Statistics
Hit points3000
Hit points regenerationN/A
Mana points200
Mana points regenerationN/A
Attack typeMagic
Normal attack25-25
Range600
Armor0
Movement speed210












AbilitiesEdit

Mystical VeilEdit

Mystic Veil
Mystical energy surrounds this unit protecting it from enemy attacks and spells for 1.5 sec. Removes all buffs
Effect Alignment Damage type Range
Invulnerability and removes all buffs. N/A N/A N/A
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
1.5 sec. D 12 5 Personal Self N/A N/A

Mystical Veil is your invicibility spell. It allows you to either attack the boss without worrying about getting damaged or it can help you retreat when a deadly spell is casted near the boss. You can also use it to avoid taking unnecessary damage like Star Fall or Flame Burst.

Mystical Veil removes all buffs from other heros or Random Power Ups.

Mystical Veil cannot be deactivated.

TransformEdit

Transform
Allows you to switch between caster and Bear form.
Duration Hotkey Cooldown Mana Cost Effect
Instant R 0.25 5 Allows the Druid to switch between normal and Bear form.

Remember if you're low on mana not to transform unless needed as it does cost 5 mana. Since there is no transform time, the Druid is able to quickly switch back into normal form with enough time to counter a boss's ability if necessary.

Caster FormEdit

Counter SpellEdit

Ibcounterspell
Prevents your target's current spell from being cast. Only affects abilities in GRAY text and a WHITE outline.
Effect Alignment Damage type Range
Prevents the target from casting his next spell. N/A N/A 500
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
Instant F 33 35 Unit Boss Only N/A N/A

Druid is typically the third or fourth counter with Warrior/FM being the first and second.

Star StrikeEdit

Starstrike
Calls down a star on an enemy, dealing 330 damage.
Effect Alignment Damage type Range
Deals 330 dmg N/A Magic 500
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
Instant W 15 24 Unit Boss, Summons 25 +30

Star Strike is a good, ranged magic damage attack with a long cooldown. Its optimal use is to be used whenever possible.

VirtueEdit

Virtue
Heals a friendly unit instantly for 300, then 600 over 6 seconds. Target will regenerate 3.5 (1 for Rogue) mana per second.
Effect Alignment Damage type Range
Instantly Heals 300 and 600 over 6 sec.
Restores 3.5 (1 for Rogue) mana/sec.
N/A N/A N/A
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
Instant Q 5 32 Unit Allies 0 N/A

Virtue is a great and underrated healing ability. Use it as much your mana capacity (including potions) allows it in order to sustain your teammates as well as yourself.

Bear FormEdit

Druid
Druid Bear
Druid Bear
RoleOffensive
Magic damageHigh
Physical damageHigh
Statistics
Hit points3000
Hit points regenerationN/A
Mana points200
Mana points regenerationN/A
Attack typeNormal
Normal attack45-45
RangeMelee
Armor0
Movement speed220



















MaulEdit

Maul
Ferociously claw target enemy dealing 315 damage. If target's remaining health is 20% or lower Maul will deal an additional 145 damage.
Effect Alignment Damage type Range
Deals 315 dmg. +145 if Boss is under 20% health. N/A Unknown Unknown
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
Instant Q 7 15 Unit Boss, Summons 25 +14

Maul is the lowest cooldown of the Druid's attacks. Use it as much as possible for DPS.

ShredEdit

Shred
Ferociously claw target dealing 130 damage and wounding them causing them to bleed and take 110 magic damage every 2 seconds for 10 seconds.
Effect Alignment Damage type Range
Deals 130 dmg instantly and 110 dmg every 2 sec. for 10 sec. N/A Magic Melee
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
10 sec. W 18 15 Unit Boss, Summons 0 +7/2 sec.

Shred does a combination of magic and physical damage, making it useful against any boss. Use it as much as possible.

RageEdit

Rage
Increases move speed by 100% and attack speed by 10% for 5 seconds.
Effect Alignment Damage type Range
100% increased movement speed and 10% increased attack speed N/A N/A N/A
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
5 sec. E 15 5 Personal Self 0 N/A

Because of Rage, which is similar to sprint, Druid does not require investment in Movement Speed to be effective. Use Rage to dodge attacks when needed or to close in on the boss when he's far away.

Bird FormEdit

Druid
Druid Bird
Druid Bird
RoleOffensive
Magic damageVery High
Physical damageNone
Statistics
Hit points3000
Hit points regenerationN/A
Mana points300
Mana points regenerationN/A
Attack typeMagic
Normal attack25-25
Range600
Armor0
Movement speed220
















VeraEdit

Vera
Unleash a high energy projectile toward target point, on impact it will explode dealing 225 damage to nearby enemy units.
Effect Alignment Damage type Range
Deals 225 dmg N/A Magic N/A
Duration Hotkey Cooldown Mana Cost Area of Effect Allowed Targets Energy deplete Upgrade
Instant W 0 25 N/A Ground 0 N/A

Can be cast up to six times during the duration of Bird Form. A great way to cast Vera six times before the duration of the form runs out is to cancel the animation of the ability after each cast by either using the Stop command (hotkey S) or moving after the ability has been cast.

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